# C++ attribute: nodiscard (since C++17)

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If a function declared `nodiscard` or a function returning an enumeration or class declared `nodiscard` by value is called from a discarded-value expression other than a cast to void, the compiler is encouraged to issue a warning.

### Syntax

`[[nodiscard]]` | (1) | (since C++17)
`[[nodiscard(` string-literal `)]]` | (2) | (since C++20)

string-literal | - | an unevaluated string literal that could be used to explain the rationale for why the result should not be discarded

### Explanation

Appears in a function declaration, enumeration declaration, or class declaration.

If, from a discarded-value expression other than a cast to void,

- a function declared `nodiscard` is called, or
- a function returning an enumeration or class declared `nodiscard` by value is called, or
- a constructor declared `nodiscard` is called by explicit type conversion or `static_cast`, or
- an object of an enumeration or class type declared `nodiscard` is initialized by explicit type conversion or `static_cast`,

the compiler is encouraged to issue a warning.

The string-literal, if specified, is usually included in the warnings. | (since C++20)

### Example

Run this code

    struct [[nodiscard]] error_info { /*...*/ };

    error_info enable_missile_safety_mode() { /*...*/ return {}; }

    void launch_missiles() { /*...*/ }

    void test_missiles()
    {
        enable_missile_safety_mode(); // compiler may warn on discarding a nodiscard value
        launch_missiles();
    }

    error_info& foo() { static error_info e; /*...*/ return e; }

    void f1() { foo(); } // nodiscard type is not returned by value, no warning

    // nodiscard( string-literal ) (since C++20):
    [[nodiscard("PURE FUN")]] int strategic_value(int x, int y) { return x ^ y; }

    int main()
    {
        strategic_value(4, 2); // compiler may warn on discarding a nodiscard value
        auto z = strategic_value(0, 0); // OK: return value is not discarded
        return z;
    }

Possible output:

    game.cpp:5:4: warning: ignoring return value of function declared with ⮠
     'nodiscard' attribute
    game.cpp:17:5: warning: ignoring return value of function declared with ⮠
     'nodiscard' attribute: PURE FUN

### Standard library

The following standard functions are declared with `nodiscard` attribute:

Extended content

##### Allocation functions

operator newoperator new[] | allocation functions (function)
allocate | allocates uninitialized storage (public member function of `std::allocator<T>`)
allocate [static] | allocates uninitialized storage using the allocator (public static member function of `std::allocator_traits<Alloc>`)
allocate | allocates memory (public member function of `std::pmr::memory_resource`)
allocate | allocate memory (public member function of `std::pmr::polymorphic_allocator<T>`)
allocate | allocates uninitialized storage using the outer allocator (public member function of `std::scoped_allocator_adaptor<OuterAlloc,InnerAlloc...>`)

##### Indirect access

launder (C++17) | pointer optimization barrier (function template)
assume_aligned (C++20) | informs the compiler that a pointer is aligned (function template)

##### Emptiness-checking functions

empty (C++17) | checks whether the container is empty (function template)
empty | checks whether the node handle is empty (public member function of `node handle`)
empty | checks whether the container is empty (public member function of `std::array<T,N>`)
empty | checks whether the string is empty (public member function of `std::basic_string<CharT,Traits,Allocator>`)
empty | checks whether the view is empty (public member function of `std::basic_string_view<CharT,Traits>`)
empty | checks whether the container is empty (public member function of `std::deque<T,Allocator>`)
empty | checks whether the container is empty (public member function of `std::forward_list<T,Allocator>`)
empty | checks whether the container is empty (public member function of `std::list<T,Allocator>`)
empty | checks whether the container is empty (public member function of `std::map<Key,T,Compare,Allocator>`)
empty | checks whether the match was successful (public member function of `std::match_results<BidirIt,Alloc>`)
empty | checks whether the container is empty (public member function of `std::multimap<Key,T,Compare,Allocator>`)
empty | checks whether the container is empty (public member function of `std::multiset<Key,Compare,Allocator>`)
empty | checks whether the container adaptor is empty (public member function of `std::priority_queue<T,Container,Compare>`)
empty | checks whether the container adaptor is empty (public member function of `std::queue<T,Container>`)
empty | checks whether the container is empty (public member function of `std::set<Key,Compare,Allocator>`)
empty | checks if the sequence is empty (public member function of `std::span<T,Extent>`)
empty | checks whether the container adaptor is empty (public member function of `std::stack<T,Container>`)
empty | checks whether the container is empty (public member function of `std::unordered_map<Key,T,Hash,KeyEqual,Allocator>`)
empty | checks whether the container is empty (public member function of `std::unordered_multimap<Key,T,Hash,KeyEqual,Allocator>`)
empty | checks whether the container is empty (public member function of `std::unordered_multiset<Key,Hash,KeyEqual,Allocator>`)
empty | checks whether the container is empty (public member function of `std::unordered_set<Key,Hash,KeyEqual,Allocator>`)
empty | checks whether the container is empty (public member function of `std::vector<T,Allocator>`)
empty | checks if the path is empty (public member function of `std::filesystem::path`)

##### Miscellaneous

async (C++11) | runs a function asynchronously (potentially in a new thread) and returns a std::future that will hold the result (function template)

(until C++26)

### Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR | Applied to | Behavior as published | Correct behavior
--- | --- | --- | ---
P1771R1 | C++17 | `[[nodiscard]]` on constructors has no effect | can cause a warning if the constructed object is discarded

### References

- C++23 standard (ISO/IEC 14882:2024):

  - 9.12.9 Nodiscard attribute [dcl.attr.nodiscard]

- C++20 standard (ISO/IEC 14882:2020):

  - 9.12.8 Nodiscard attribute [dcl.attr.nodiscard]

- C++17 standard (ISO/IEC 14882:2017):

  - 10.6.7 Nodiscard attribute [dcl.attr.nodiscard]

### See also

ignore (C++11) | placeholder to skip an element when unpacking a `tuple` using `tie` (constant)
C documentation for nodiscard

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