# std::filesystem::directory_entry::is_directory

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< cpp‎ | filesystem‎ | directory entry

bool is_directory() const; | (1) | (since C++17)
bool is_directory( std::error_code & ec ) const noexcept; | (2) | (since C++17)

Checks whether the pointed-to object is a directory. Effectively returns:

1) std::filesystem::is_directory (status()),
2) std::filesystem::is_directory (status(ec)).

### Parameters

ec | - | out-parameter for error reporting in the non-throwing overload

### Return value

true if the referred-to filesystem object is a directory, false otherwise.

### Exceptions

Any overload not marked `noexcept` may throw std::bad_alloc if memory allocation fails.

1) Throws std::filesystem::filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument.
2) Sets a std::error_code & parameter to the OS API error code if an OS API call fails, and executes ec. `clear` () if no errors occur.

### Example

Run this code

    #include <filesystem>
    #include <iostream>
    #include <string_view>

    namespace fs = std::filesystem;

    void check_directory(fs::directory_entry const& d, std::string_view rem = "")
    {
        std::cout << "is_directory(" << d << "): " << d.is_directory() << rem << '\n';
    }

    int main()
    {
        fs::directory_entry d1(".");
        fs::directory_entry d2("file.txt");
        fs::directory_entry d3("new_dir");

        std::cout << std::boolalpha;

        check_directory(d1);
        check_directory(d2);
        check_directory(d3, " (has not been created yet).");

        std::filesystem::create_directory("new_dir");

        check_directory(d3, " (before refresh).");
        d3.refresh();
        check_directory(d3, " (after refresh).");
    }

Possible output:

    is_directory("."): true
    is_directory("file.txt"): false
    is_directory("new_dir"): false (has not been created yet).
    is_directory("new_dir"): false (before refresh).
    is_directory("new_dir"): true (after refresh).

### See also

is_directory (C++17) | checks whether the given path refers to a directory (function)

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